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Amiga CD-Sensation: Golden Games
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Amiga CD-Sensation - Ausgabe 2 - Golden Games (1996)(GTI - Schatztruhe)(DE)[!].iso
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Multiplayer
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PowerBattle
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ImportantNotes
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1995-06-28
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IMPORTANT NOTES:
- There is a preferences file that should be placed in S:
directory. Examine & adjust it to suit You.
- Recommended inputs for new game:
Coastal Cities: 30
Mainland Cities: 40 (skip when no progress)
Starting Cities: 5
Technology Level: 0
- It is now possible to enter the same hex occupied by enemy IF it
is NOT the same battletype.
Due to this feature, attack must be 'activated' by pressing the
key 'a' before moving. Remember that cities are ground units,
therefor enemy ships MAY be there.
A funny feature (untested, OOPS :-) but better one is under
development..
- Although it is now possible for several players to have units in
same hex this is NOT recommended. It possible for example to fly
over enemy units, but definetly DO NOT stay in that hex. If you
do, everything will be just fine UNLESS somebody attacks to hex
that has multiple players. This is quite new feature, and will
be fixed soon, in next version. Meanwhile, force attack (press
the key 'a') before moving to enemy hex, if it is not of the same
battletype.
Combat Report, too, will definetly NOT like multiple players in
same hex YET.
- Please report all bugs (not corcerning above thing). Also report
me if it works or not. I haven't had a chance for example to test
DBL -screen modes. Just few things about screen modes:
Screen sizes greater than 640 x 400 may have trouble with ZOOM x4
on scroll-zoom-map (the thing you get by pressing u,o or p). This
bug is not mine but in the library I'm using.
Some imaginary screen widths may cause bugs in ZOOM x4 as
mentioned above, some overscanned lowres widths for example.
-Timo Suoranta